Sunday, June 22, 2025

I am reading “The Duke's Only Daughter” (spoiler alert)


(This is my spoiler alert for those people that have not yet read this wonderful story.)


This is a story of how a young woman’s mind is reborn inside the body of the Duke's Only Daughter (named Alyssa) in her favorite computer game.  According to Chapter 16, Juha’s World has five character levels.  These levels are based on how significant their role is in the main story.  A letter carrier that might only appear once (an extra) gets 1 star.  While the main characters that move the plot forward get 5 stars.  Thus, the only way to increase a player character’s rank is to increase your impact on the main story.

In other words, ‘Impact on the main story’ is more important than ‘character status.’  I would love to have a team of game designers create a tabletop role-playing game based on these game mechanics.  That would create a fun and original game where players play their characters to change the story, instead of increasing their levels in a professional trade, such as bard or fighter.  This would increase the incentive to talk to NPCs and less incentive to kill them and then loot their things.

Also, how does the Dravane family make so much money to afford so grand a home and so grand a lifestyle?  Is all of their money earned from fighting monsters; or do they have a home similar to George Washington's Mount Vernon, such as a working farm and a large distillery.  Perhaps, the family brewmaster will invent a new type of malt liquor and name it Alyssa.


No comments:

Post a Comment