Our player character group can earn money by
going beyond ways described in the module.
Our player characters can be high fantasy adventuring against evil, non-player
characters and monsters one day, while working to gain money from more mundane activities
the next day. For example, they could earn extra money by harvesting wild fruit, while hunting deer and game birds such as wild
turkeys.
What about hunting for fur-bearing animals? How many fur hats can be made from the pelt of a giant beaver? The player characters could establish a fur trading company, over time becoming wealthy like John Jacob Astor’s family became wealthy in the real world.
They could fish for game fish like Trout in the
nearby river. Are the trees around the
caves useable for lumber? The trees
could be hauled to the river, chained into large rafts, and then floated down
the river to markets.
Is the rock, which the caves are within, useable
for building structures? Turn the caves
into a surface rock quarry and in a few years the caves will be eaten up by the
quarry. To become wealthy selling stone,
while forever destroying the caves is something that my player characters can
dig.
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