As a tabletop role-playing game master, you should plan
each adventure outline only for your next game session. When one session had been completed, take
into account the choices your players have made, and then use that knowledge to
create an outline for your next session.
Have a flexible mind when creating ideas. In other words, make your adventure outline
out of ropes, to change with the choices your players have made. Lastly, make your adventure outline fun for
both you and your players.
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