The Rail Passengers Association’s white
paper, “Long Distance Trains: a Foundation for National Mobility,” said, “Goals
like ‘operational self-sufficiency,’ ‘profit,’ or (minimal) federal operating
support are neither reasonable nor sound public policy objectives. This is
supported by the fact that federal and state funds subsidize air and road
travel. The effect of these goals is to block improvements needed to modernize
the nation’s intercity passenger train system and rejuvenate our increasingly
expensive and dysfunctional transportation system. The driving purpose should
be to harvest the public benefits that trains produce for the communities they
serve and for the nation as a whole. Studies have found that even one train a
day produces benefits that exceed costs.”
Thursday, August 8, 2024
After a refreshing rainstorm, I redrew again my “Support NLX” message.
Abandoned boots
Why would anyone abandon their boots on the north side
of East Second Street, between North Third Avenue East and North Fourth Avenue East?
Building Role-Playing Campaigns 7
For my next D&D campaign, I want my players and me
to collaborative on a series of “light and humorous” stories. A campaign that is more “Friendship is Magic”
and less “Game of Thrones”.
Also, I noticed that this page deals with campaign ideas
for the Dungeon Master's Guide instead of the Player's Handbook. What are some of your favorite campaign ideas
that are listed on page seven?
Tuesday, August 6, 2024
I redrew my “Support NLX” message
NLX will be a great investment for the Upper Midwest.
Also, I am happy that Kamala Harris selected the 41st governor
of Minnesota Timothy James Walz as her nominee for vice president. In 2025 and beyond, I am sure Vice President Timothy
Watz will be an important person in funding the construction of NLX.
Building Role-Playing Campaigns 6
I’m looking forward to buying and then using the D&D
2024 Player's Handbook in my future campaign.
I wonder how many of the excellent ideas in these 30-year-old handouts
will be in the D&D 2024 Player's Handbook.
I am happy that D&D has moved away from D&D as
a tabletop miniatures game, where the player characters are expandable and replaceable
pawns; becoming a storytelling game, where the same player characters can be
played for months, years, or decades. I
love it when the player characters cooperating with each other, as well as the
Dungeon Master’s non-player characters, over time create epic stories.

