Wednesday, September 20, 2023

Making extra money for Dungeons & Dragons parties, sixth revision


First, if your campaign lacks national postal services, delivering letters and small packages, across a city or across a nation, is a way to bring the PCs party extra income.  By planning to travel to the unnamed keep (in my campaign the keep is named Ernest Gary Gygax Keep); my party has earned extra income bringing mail to and from the keep.  In fact, they bought two mules and an enclosed cart to bring the mail and their personal items along with them on adventures.


Second, buying a prospecting permit to legally be prospecting in the nearby rivers and streams, with nothing more advanced than a prospecting gravity trap gold pan and prospecting skill is a good idea to add extra income to the party’s collective income.  In my PC party, a female dwarf fighter who has a gold pan, a hand shovel, six small shatter resistant glass bottles, and a prospecting skill has found eight veins of gold.  So far, my PCs have dug out between two and seven (1d6 +1) thousand gold coins worth of gold from each vein.  Sometimes, they must split fifty percent of the profits with the people who own the land that the gold is found within.


Third, my PCs once found in a long abandoned, underground temple for Marianne, an altar of white marble with gold veins.  (In real life, you can buy countertops made of white marble with gold veins.)  They contacted the nearby Marianne monastery.  My PCs were paid well to remove all usable artifacts, to officially decommission the temple, and then close off all the known entrances to keep the underground temple secure, in case it should ever be needed again.


No comments:

Post a Comment