Wednesday, September 6, 2023

Making extra money for Dungeons & Dragons parties, second revision


"A place of worship for some. To others, an engine of destruction."

― Maul, referring to the Malachor Sith Temple (that also applies to the underground Chaos Temple)

 

Killing or capturing the slobber bucket Chaos priest and then destroying the Chaos Temple would also destroy the source of the Chaos magic within the Caves of Chaos.  Good and neutral PCs will earn at least ten thousand experience points each for destroying the Chaos Temple.

 

Petroleum seeps have been used for thousands of years for bitumen, pitch, asphalt, and tar.  For example, bitumen was and still is used for the construction of buildings and waterproofing of reed boats, among other uses.

 

One thing I forgot to include was farms to feed the fortress residents and travelers such as the PCs party.  Half the farms would be intended for growing food for the inhabitants.  Built and owned by the player characters, there would also be grain warehouses and a windmill for milling grain (gristmills).  Without these farms, the fortress inhabitants would be dependent on distant food brought in by inefficient, costly, and vulnerable to ambush wagons.  As opposed to efficient, less expensive to move per ton riverboats, while being harder to ambush.  PCs could make money by building piers and warehouses on the riverbank and then charging rent for the people that use their structures.

 

The other farms nearby the fortress are for cash crops.  One example of a cash crop is industrial hemp used for food supplements, woven fabrics for clothing, sail canvas, and rope.  Hemp is also used for building construction material, paper, as well as oil for lanterns and torches.  Player character parties investing in local real estate could create those farms around the fortress.


No comments:

Post a Comment